I don't even know where to start, Infinite 2.0 is gonna feel like a new game. Networking is VASTLY improved, many new features have been added, the graphics have been improved and running tournaments on your own has never been easier. The gameplay has been switched to a CTF style setup, grab the enemy's flag and hang it on your end (Old school style). Here's the complete list of changes, I hope everyone enjoys!
-Massive Net Code optimizations have been made. (Less lag more fun!)
-A whole new menu system has been put in place. 100% new menus all around
-Key bindings for every action as well as mouse inversion.
-A brand new lobby with a voting system
-Realistic player arm models
-Projectiles are now using line tracing instead of physical objects
-Bots are in the game now however, they are not very smart yet. That will be my next focus
-Sounds have been improved all around and long distance sounds actually sound far away and accurate directional wise.
-New animations for everything
-Spectating matches, great for tournaments
-Brand new leaderboard with full stats
-Toggle to lean (allows players to adjust position while leaning)
-CTF game mode with objective compass
-Team and Global text chat
-Single player with bots
-Spawn direction issues have been fixed
-Team and enemy indicators with names at certain distances (Only when the crosshair is hovered over other players)
-Hit marker with score indication
-Kill feed with names
-Lighting and post processing adjusted (Looks better)
-Leave session button fixed
-Joining games in progress fixed
-Pre game marker editing
-Post game reflection
-Marker textures improved
Here's a short list of whats been changed/fixed in this regular update. There's still more to come along with new content in the near future so stay tuned and have fun!
-Ammo counter bugs fixed
-Hud disappears now when out
-Fixed colissions. Players can no longer be hit from above when crouching
-Added prone/crawl feature
-Reset tick rates to default
-Fixed lighting on Map3
-Reworked bunker collisions, you can no longer stand up on colliders
There has been some unforeseen bugs that were found upon launch. Please know that we are working very hard to fix these issues and hope you all can enjoy the experience the way it was meant to be enjoyed!
Known Bugs :
-Server host is fine but there's stuttering for anyone who joins
-If you look up or down and turn around your camera will be sideways
-WASD controls aren't pre mapped
-Server Ping isn't displayed properly
-Server host cant leave session without quitting to desktop
-No leaning while crouched, this is intentionally disabled due to it causing the player to stand up when crouched and trying to lean. We're working on a solution, disabling it is a short term solution.
There will be no more rounds of beta testing, it's time for the real thing. A release date has been set. Join our Discord to find out when!
I have decided to change the way you are able to enter your field layouts to be published in the game. You will now be using www.gunzup.com to create your layouts and submit them by sharing them in the discord or you can email them to firstname.lastname@example.org
Rules to Get Your Layout in The Game
Hoping to have fixed all the sound issues with this update as well as added a new layout to play. The main issue was only the server owner could hear all sounds and the ones who joined could only hear their gun.